SelectObjectCallback is an interface for callbacks used when selecting an object as a target for an action (e.g., placing a spike or rocket).
Called when an object is selected for the action.
The selected GameObject.
The ID of the target player.
True if the selection is valid and the action is performed, false otherwise.
SelectObjectCallback is an interface for callbacks used when selecting an object as a target for an action (e.g., placing a spike or rocket).