Initiates the object selection process for spike placement.
Returns the name of the action.
Called when a platform is selected for spike placement. Creates the spike, adds it as a remote object, and notifies other players.
Static
createFactory method to create an ActionBase instance by type.
The action type.
The MultiScene instance.
The created ActionBase instance.
SpikeAction allows a player to place a spike trap on a selected platform. Implements SelectObjectCallback for object selection.