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    Class SpikeAction

    SpikeAction allows a player to place a spike trap on a selected platform. Implements SelectObjectCallback for object selection.

    Hierarchy (View Summary)

    Implements

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    Constructors

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    Methods

    Constructors

    Properties

    name: string
    scene: MultiScene

    Methods

    • Called when a platform is selected for spike placement. Creates the spike, adds it as a remote object, and notifies other players.

      Parameters

      Returns boolean