Nocturna
    Preparing search index...

    LobbyState manages the multiplayer lobby before the game starts.

    • Handles room creation/joining, player list management, and readiness.
    • Waits for all players to be ready before transitioning to LoadingState.
    • Implements LobbyObserver for lobby UI and network events.

    Hierarchy (View Summary)

    Implements

    Index

    Constructors

    Properties

    gameScene: MultiScene

    Methods