Nocturna
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    Interface CharacterInput

    CharacterInput represents the current input state for character movement and actions.

    interface CharacterInput {
        backward: boolean;
        down: boolean;
        forward: boolean;
        jump: boolean;
        left: boolean;
        right: boolean;
        up: boolean;
    }
    Index

    Properties

    backward: boolean
    down: boolean
    forward: boolean
    jump: boolean
    left: boolean
    right: boolean
    up: boolean