Static
createCreates a scene based on its name.
The name of the scene to create ("singleplayer", "editor", "tutorial", "multiplayer").
The Babylon.js engine instance.
The input handler for the scene.
A promise resolving to the requested scene instance.
SceneFactory is responsible for creating and initializing scenes in Nocturna.
Provides a static interface to instantiate different types of scenes (singleplayer, editor, tutorial, multiplayer) based on a string identifier. Each scene is created asynchronously and returns a BaseScene instance.