ParentedPlatformFactory creates ParentedPlatform instances for gameplay or the editor. Handles mesh loading, configuration, physics, and parenting to a ParentNode.
Abstract method to create a game object. Concrete subclasses must implement this method.
Protected
ParentedPlatformFactory creates ParentedPlatform instances for gameplay or the editor. Handles mesh loading, configuration, physics, and parenting to a ParentNode.